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/lobby

The /lobby command is used to create and join multiplayer games where you compete against other players for a pot. This command cannot be used by itself - you must specify which game you want to play (e.g., /lobby pig, /lobby war, /lobby watergunroulette).

How Lobbies Work

Creating a Lobby

When you run a /lobby command, you'll be prompted to configure game settings (like bet amount and other game-specific options). Once you submit your settings:

  1. A lobby is created with you as the host
  2. Your bet amount is locked from your balance
  3. Other players can join by clicking the "join" button
  4. Once enough players join, you (the host) can start the game

Joining a Lobby

When someone else creates a lobby:

  1. Click the "join" button to enter
  2. Your bet amount (equal to the host's bet) is locked from your balance
  3. Wait for the host to start the game or join/leave as needed

Leaving a Lobby

Before the game starts:

  • Any player can leave and get their bet refunded
  • If the host leaves: The lobby is disbanded and all players are refunded

Once the game is in progress:

  • Players cannot leave - you must play until the game ends

Game Phases

Waiting Phase

  • Lobby is open for players to join/leave
  • Host can start the game when minimum players are present
  • Timeout: If no activity for 60 seconds, lobby is automatically disbanded and all players are refunded

In-Progress Phase

  • Game is actively being played
  • Turn-based gameplay with each player having 60 seconds per turn
  • Turn timeout: If a player doesn't act within 60 seconds, they forfeit and other players are refunded their bets

Pot and Payouts

  • All players' bets go into a pot
  • Winner(s) take the entire pot (or split it if there's a tie)
  • Losers lose their bet amount

Available Lobby Games

  • Pig - Dice game where you race to 50 points (2-4 players)
  • War - Card battle where highest card wins (2 players)
  • Water Gun Roulette - Elimination game of chance (2+ players)